Finland-based Rovio, one of the pioneers of mobile games, is now ready to break new ground into enhanced reality with its Angry Birds franchise.
Along with his AR development partner, Sweden's based Resolution Games, the publisher follows up Angry Birds FPS: The first person's obscurity for Magic Leap One with return to their mobile roots in Angry Birds AR: Isle of Pigs, arriving on the App Store for ARKit-compatible iPhones and iPads on April 29th.  Next Reality recently had the opportunity to hit the training area with a pre-release building of the title and decided to see how it compares to its AR predecessor for Magic Leap.
The app is free with purchases in the app and Device Ads that earn monetization options for the game makers.
This release of Angry Birds immediately itself apart from other mobile titles. Instead of presenting a common mobile user interface and then transporting players to enhanced reality to play the game, this game's entire user interface (after the game studio logos are displayed) is available in magnified reality.
Players are driven in the scanning experience for surfaces from the beginning; as such, the game takes extra steps to ensure that players find a suitable place for anchoring the game in the real world.