It appears that the Harry Potter version of Pokémon GO will not be shown in 2018, despite the company's decision to release the game until 2019.
"Get ready for some exciting and fun adventures" The company said in one blog entries. "We've been hard at work with our partners at WB Games and can not wait to bring the magic of Harry Potter: Wizards Unite, part of the Portkey Games label, to you in 2019."
But sometimes anxious fans just got a new trailer to fool their appetite and get a clue what the gig is like. In addition, Niantic updated the game's website to reflect the creative featured in the trailer, and also postpone teasers on Facebook, Twitter and Instagram.
The trailer and website reinforce the previously described premise, where magic powers leak into the Muggle world and players are challenged to throw spells to contain the mysterious threats. In the trailer, a girl throws a spell to spell a golden snitch, so there will apparently be a hunting element as well.
After announcing Harry Potter Wizards, joining a little over a year ago, John Niantic, CEO John Hanke suggested in January that the game would come out rather than July. Then, in the summer of 2018, recap blog post under the heading "Getting ready for an exciting event" was the game listed in addition to Pokémon GO updates (which ended up being Adventure Sync) and the Ingress Prime launch.
Today's announcement is likely a disappointment for patient fans. They have not only launched Ingress, but also site-based AR games built on the Google Maps API from Jurassic Park and the Ghostbusters franchise announced and launched the announcement of Harry Potter: Wizards Unite. (Similarly, the Walking Dead post was announced in the genre in August 2017, but was launched in July 2018, so it came less than a year after its announcement.)
Has Niantic ambitions including its Niantic Real World Platform , on which the Harry Potter game is expected to be built, and the Adventure Trackback feature, which will also be included in the game, extended the company to thin?
Or has it worked with an IP owner causing the delay, considering that Ingress Prime (based on Niantic's own IP) arrived within a shorter timeframe? Or does Niantic need to feed more crowdsourced data to enable the features of its Real World Platform? Without a cloak of invisibility like sneaking around Niantic's office and interception, we can not say.
Meanwhile, there is no shortage of apps from Niantic and others that Harry Potter fans can use to brush up on their site-based AR game skills.
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