A handful of digital services will be terminated this year, and you probably bought digital copies of games or movies from them. You've purchased this digital property, but there's a chance that you're not able to keep it.
The number of times that users have been unable to access is digital. We aren't discussing something theoretical, either; This is something that happened in the future and will continue to happen in the future.
Probably Lose Some Digital Property This Year
It's fair to assume that ton of digital services will shut down in 2019; that's just the way things work. But the big three that we know about are the Wii Shop Channel, the Ultraviolet movie streaming service, and the Google+ social network. At some point or other, these were pretty popular services, and their termination could be from the digital property for which you paid.
The Wii Shop Channel was a service that sold digital copies of video games and most people used it to buy classic Nintendo games. The service was discontinued this past month (January 2019), and the only way to save your purchases was to download them on your Wii console — you couldn't transfer those purchases to new Nintendo consoles.
lets you purchase movies. Some DVDs come with codes that you can use to read a digital copy of the movie on Ultraviolet. This is mostly a movie streaming service, but you can use it to download movies if you put in a little bit of work. Sadly, Ultraviolet is shutting down on July 31, 2019. If you want to save your Ultraviolet purchases, the company suggests transferring licenses to a competitor's service, like Movies Anywhere. These are probably just trying to get the remaining Ultraviolet users, but if it were for them, you'd lose all of your Ultraviolet purchases.
Google+ is shutting down on April 2, 2019, and Google is going to clear all of the data from the Google+ servers. But you have the opportunity to save your data (a digital property) before Google kills the service. This is really a property that has just been bought, but it is worthy of personal and public archives, and this data will probably come as a source of mild frustration for archivists in the future.
Looking at this list, you'll notice an annoying trend. These services, which are either failing or being discontinued, are really doing anything to preserve your digital property. They put that responsibility on the customer.
It's child or understandable for Ultraviolet and Google+. Ultraviolet can afford to be a solution, and Google+ was a flop from the get-go. But why is Nintendo operating like this? You are not going to boot your old Wii to play on Super Mario Bros. 3, so you can just transfer it to one of the other four digital platforms that sell Super Mario Bros. 3?
For that, you can blame DRM
Most Digital Property Is Controlled By DRM
Digital Rights Management (DRM) is an anti-piracy measure that prevents you from producing or using illegal copies of downloaded material. It's a digital form of the anti-piracy signals on VHS tapes. Usually, a file that is locked with DRM can be opened by a specific user on a specific software platform.
Steam games, iTunes purchases, and Wii Shop Channel games are all considered DRM protected content.